I recommend having them both and switching when you are in different modes like I do! (but of course you can do whatever you want)Ĭlear Bloom was initially created to take advantage of my Full Bloom MultiLUT atlas, and to provide a clear and colourful, but soft, preset that looks good in all worlds. CAS is better suited for creating sims by being more true to skintones and colors with Create a Sim lighting.Basically it’s optimized for gameplay lighting. Gameplay is more bright, saturated, better for actually playing, and taking indoor/outdoor screenshots.The difference between the GAMEPLAY and CAS versions: Also!! The changes are very simple with only changing colors so it should be really good with performance!! I play with both versions and they don’t drop my FPS at all~ Here’s my preset, folks~! This was inspired by colors that I typically prefer in my sims edits and I really wanted to make something that would make colors rich and pop without washing out skintones. If anything is wrong with this preset please send me an ask !!.Previews are unedited (only cropping and resizing!).
![reshade 3.0.8 download sims 4 reshade 3.0.8 download sims 4](https://i1.wp.com/katverse.com/wp-content/uploads/2019/07/SillyFace3.jpg)
![reshade 3.0.8 download sims 4 reshade 3.0.8 download sims 4](https://news-cdn.softpedia.com/images/news2/The-Sims-4-Is-Free-to-Download-and-Play-on-PC-for-48-Hours-via-Origin-Game-Time-470972-4.jpg)
Now, if you’re someone who desperately wants to use a preset that says should use 3.0.8, if you personally don’t understand how ReShade works and don’t want to have to deal with adding an old shader to your reshade-shaders folder, or with spending a few minutes tweaking MXAO settings, by all means get hold of a copy of 3.0.8 and the old shaders and just use that. So, for the most part, it’s a huge misunderstanding. There may be the odd exception, but they are rare. But for the most part, if a shader was compatible with version 3 it’s still compatible with version 5, so if your preset relies on an older shader, as long as you can get a copy of that shader from back then (and most are still available in various github repositories) you can just use that shader with the latest version of ReShade and everything should be okay. However, over time, especially as we’ve moved onto versions 4 and 5, there have been some shaders that have become unavailable, etc.
![reshade 3.0.8 download sims 4 reshade 3.0.8 download sims 4](https://i.pinimg.com/originals/f9/ef/c0/f9efc0c5ac4ed22190d16f635f031752.png)
Now, this accounted for the majority of those who refused to update or who said their presets wouldn’t work with anything other than 3.0.8 (when in fact it will, it’d just need the MXAO settings tweaking a bit). It’s very difficult to explain this to people who don’t really understand how ReShade works though. Instead we ended up with an entire community of people who didn’t want to update beyond 3.0.8 because they believed there was something inherent to that version of ReShade that their preset would work with. Or, even better, they could have started using the new MXAO shader and spent 10 minutes tweaking their MXAO settings to get them looking how they like. People could have continued to update ReShade, and just kept a copy of the older MXAO shader and used that with it, and it would have worked as it always had.
![reshade 3.0.8 download sims 4 reshade 3.0.8 download sims 4](https://primagames.com/wp-content/uploads/2022/07/Sims-4-Presets-Rose.jpg)
Lots of people erroneously though this was because of the ReShade update. This meant the settings people had already set up for MXAO didn’t look the same anymore. came out and everyone updated, which automatically downloaded Marty’s rewritten MXAO shader. It had nothing to do with the ReShade update, it was just his own rewrite of that one specific shader. Some time in between the release of 3.0.8 and 3.1.1 the creator of MXAO, Marty McFly, rewrote the shader. The latest is probably always the best if you’re starting from scratch.Īs for presets not working in anything other than 3.0.8, this was largely down to a misconception about one specific shader.Ī lot of presets use MXAO for shadows. Hi! I don’t have a favourite ReShade version, they all pretty much do the same thing just with improvements to ease of use or performance.